// ##########################################################################
// #                                                                        #
// #                              CLOUDCOMPARE                              #
// #                                                                        #
// #  This program is free software; you can redistribute it and/or modify  #
// #  it under the terms of the GNU General Public License as published by  #
// #  the Free Software Foundation; version 2 or later of the License.      #
// #                                                                        #
// #  This program is distributed in the hope that it will be useful,       #
// #  but WITHOUT ANY WARRANTY; without even the implied warranty of        #
// #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          #
// #  GNU General Public License for more details.                          #
// #                                                                        #
// #          COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI)             #
// #                                                                        #
// ##########################################################################

#include "ccCylinder.h"

ccCylinder::ccCylinder(PointCoordinateType radius,
                       PointCoordinateType height,
                       const ccGLMatrix*   transMat /*=nullptr*/,
                       QString             name /*=QString("Cylinder")*/,
                       unsigned            precision /*=DEFAULT_DRAWING_PRECISION*/,
                       unsigned            uniqueID /*=ccUniqueIDGenerator::InvalidUniqueID*/)
    : ccCone(radius, radius, height, 0, 0, transMat, name, precision, uniqueID)
{
}

ccCylinder::ccCylinder(QString name /*=QString("Cylinder")*/)
    : ccCone(name)
{
}

ccGenericPrimitive* ccCylinder::clone() const
{
	return finishCloneJob(new ccCylinder(m_bottomRadius, m_height, &m_transformation, getName(), m_drawPrecision));
}

void ccCylinder::setBottomRadius(PointCoordinateType radius)
{
	// we set the top radius as well!
	m_topRadius = radius;
	ccCone::setBottomRadius(radius);
}
